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Carrier Prime
God Carrier - forget about looting!
Do you want to reset the current build and lose all the modifications ?
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The build has been edited and saved in the database. The new version is now available for all members if it is public, or by those who have the link if it is private.

Thank you for your contribution.
Level >=
Orokin :
Formas :
I use this build with all my frames, forget about looting and let the carrier do the rest!
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Mods max rank
Mods min rank
9
sentinel
Accelerated Deflection
+% shield recharge
7
carrier
Ammo Case
Increases ammunition capacity and converts ammo pickups into ammo for equipped weapons after a short delay.
11
companion
Animal Instinct
+m loot radar + enemy sense
5
sentinel
Assault Mode
Sentinel will attack first visible enemy within m.
14
sentinel
Calculated Redirection
+% shield capacity
4
robotic
Coolant Leak
Sentinel has a small freeze aura, slowing incoming enemies.
12
sentinel
Enhanced Vitality
+% health
11
sentinel
Fired Up
+% max overheat damage
7
robotic
Guardian
Boost owner's shield when it runs out.
9
companion
Hunter Command
Companion attacks nearest enemy affected by Slash status for s
Set bonus /6: Companions deal % Extra Damage against enemies affected by Slash status.
9
companion
Hunter Recovery
+ Companion Lifesteal-link
Set bonus /6: Companions deal % Extra Damage against enemies affected by Slash status.
9
companion
Hunter Synergy
+% Crit-Link
Set bonus /6: Companions deal % Extra Damage against enemies affected by Slash status.
14
companion
Link Armor
+% armor-link
12
companion
Link Health
+% health-link
14
companion
Link Shields
+% shield-link
7
carrier
Looter
Destroys nearby Loot crates.
9
companion
Medi-Pet Kit
+/s Health Regen +% Bleedout Reduction
5
robotic
Medi-Ray
Sentinel will occasionally heal its owner, restoring % health over 4s
14
sentinel
Metal Fiber
+% armor
14
sentinel
Primed Regen
If killed, regenerates 3x with Max Health and is invulnerable for s.
7
sentinel
Regen
If killed, regenerates 1x with % Max Health and is invulnerable for s.
9
sentinel
Sacrifice
Sentinel takes 4s to revive its downed owner to % health and shields, destroying itself after the process.
16
robotic
Sanctuary
Creates a shield around the player when they are reviving fallen allies.
7
sentinel
Self Destruct
+ explosion damage + explosion radius
5
robotic
Shield Charger
Increases Max Shields by % and Shield Regen by % for 10s.
7
sentinel
Spare Parts
+% item drop chance
5
carrier
Striker
Carrier will attack first visible enemy in range.
9
sentinel
Synth Deconstruct
Enemis injured by the Sentinel have % chance to drop a Health Orb when killed.
Set bonus /4: Holstering Primary and Secondary weapons reload % of Magazine/s.
7
sentinel
Synth Fiber
Health Orbs increase Armor for Sentinel by % for s.
Set bonus /4: Holstering Primary and Secondary weapons reload % of Magazine/s.
7
robotic
Vacuum
Detects and collects items within m for it's master, including mods.
Not enough points for this build
This mod is not compatible with