If you like warframe-builder.com and would like to support me, give me a hand or return the favor for the five years I worked on this app (not sure it's a good way to say it, I've always been bad for asking help), please consider trying my kinetic novel, available on Steam. I have a severe lack of visibility right now and need help to get things started. This project is more than important to me, it's years of work. Thanks for your help.
My kinetic novel, Esper - Make You Live Again, is now available on Steam.If you have a Steam account and want to help me a little, go to the Steam page and click on the most relevant tags for the game (like visual novel, story rich, etc), it'll help for the visibility on others products page. This is very important to me and will determine what my future will be made of. Thanks in advance for your support and for your help. Original story
Excalibur Umbra
Excalibur Umbra --- Maximum efficiency build for Exalted Blade
Do you want to reset the current build and lose all the modifications ?
The build has been saved in the database. It is now available for all members if it is public, or by those who have the link if it is private.

Thank you for your contribution.
The build has been edited and saved in the database. The new version is now available for all members if it is public, or by those who have the link if it is private.

Thank you for your contribution.
Acceleration
Aegis
Agility
Arachne
Avenger
Awakening
Barrier
Blade Charger
Bodyguard
Consequence
Deflection
Energize
Eruption
Fury
Grace
Guardian
Healing
Ice
Momentum
Nullifier
Phantasm
Pistoleer
Precision
Primary Charger
Pulse
Rage
Resistance
Strike
Tanker
Tempo
Theorem Contagion
Theorem Demulcent
Theorem Infection
Trickery
Ultimatum
Velocity
Victory
Warmth
Level >=
Orokin :
Formas :
INTRODUCTION:

This is a build for Excalibur Umbra focusing on Exalted Blade, but which can still make effective use of Slash Dash and Radial Howl. It provides maximum efficiency so that you can keep Exalted Blade active all day, every day. This also lets you spam your other abilities as needed.


BUILD EXPLANATION:

1. We're using Streamline and Fleeting Expertise to achieve maximum efficiency.
2. Umbral Intensify, Power Drift, and Growing Power are used to increase ability strength without hurting efficiency (so no Blind Rage).
3. Umbral Vitality and Umbral Fiber are used to provide a significant amount of survivability, while also boosting the effectiveness of Umbral Intensify (above).
4. Primed Flow is used to provide a higher energy pool, so you can amass a large energy buffer from picked up energy orbs while Exalted Blade is active.
5. Hunter Adrenaline is used for even more energy gains. This mod will make it so that taking damage will recover energy.
6. Finally, Chromatic Blade is used as an essential augment. This changes Exalted Blade to be purely elemental, and also gives it a 100% status chance (at least, with the ability strength in this build).

Since Exalted Blade scales with melee mods, the build for that is just as important as the build on your warframe! See the linked Exalted Umbra Blade build for more details on this.


DISCUSSION & ANALYSIS:

So, why so much focus on energy? Well, Exalted Blade is the focus of Excalibur. Most people that choose Excalibur do so for that awesome energy blade, which of course drains energy. Maximising our efficiency gives us the largest uptime. You might ask "Can't we just use Zenurik's Energising Dash?", but no, you can't. As a channeled ability, Zenurik doesn't help with recovering energy while Exalted Blade is active. However, Hunter Adrenaline does - and so do energy orbs, which is why we use Primed Flow.

What about power strength? Is this enough? You might ask "Shouldn't we use Blind Rage?", but no, you shouldn't. Blind Rage hurts efficiency far too much to be useful. Furthermore, Exalted Blade is already so ridiculously overpowered with Chromatic Blade, that you seriously don't need more strength. All you need is to hit a total of 180% power strength to get a 100% status chance with Chromatic Blade, and we've more than accomplished that here.

With Umbral Intensify, Power Drift, and Growing Power, we have a whopping 206% power strength! You might know this already, but for best results with Growing Power, use the Artax weapon on your sentinel. When properly modded, it will keep Growing Power's buff active 100% of the time! Just make sure you have it procced before activating Exalted Blade. See the linked Artax build for more details on this.

So, we have 206% power strength, 175% efficiency, 100% range, and 40% duration. These numbers are glorious.

What about the decreased duration, you ask? The only ability affected by this is Radial Howl, and it honestly doesn't hurt at all. Radial Howl already starts off with far more duration than it needs (15 seconds), and with this build ends up with a 6 second duration. That's more than enough time to mow everything down with your Exalted Blade. Furthermore, if you need it to last longer, then you can just spam it repeatedly. The duration may be roughly halved from the default, but the energy cost is cut down to a quarter thanks to our maximum efficiency! So you can simply re-cast it when needed.


CONCLUSION:

With this Excalibur Umbra build, together with the linked Excalibur Umbra Blade build, you will be insanely overpowered and will one-shot most enemies. If you happen to run into a tankier enemy in some extremely high level survival mission or something, then just cast Radial Howl, as it gives an 8x stealth damage multiplier on all of your attacks.

If you ever get low on health, just activate melee channeling mode and swing your blade once or twice to fully recover your health.

Enjoy!
You are about to report a build as incorrect. Please select the reason in the drop-down menu below. The author of the build will receive an anonymous notification indicating the reason of the alert.
You must select a reason in the drop-down menu
The build has been reported as incorrect. It will be analyzed as soon as possible.
You've already reported this build. It will be analyzed as soon as possible.
Mods max rank
Mods min rank
12
warframe
Adaptation
When Damaged: +% Resistance to that Damage type for s. Stacks up to 90%.
5
warframe
Adept Surge
+% to Bullet Jump -% health -% armor
13
warframe
Adrenaline Boost
Increases Energy by +% but reduce Health by -%
7
warframe
Aero Vantage
+% Reduced Gravity during Aim Glide
Set bonus /3: Damage enemies while Aim Gliding and put up to 5 of them to Sleep for s on landing.
7
aura
Aerodynamic
Reduces damage by % when Airborne. + Aim Glide/Latch Time
9
warframe
Agility Drift
Reduced damage while airborne by -% +% evasion
5
warframe
Air Thrusters
+% Slide Boost while airborne, -% to Mobility
7
warframe
Anti-Flak Plating
+% blast resist -% Mobility
5
warframe
Anticipation
Immune to Stagger for +s after being staggered.
9
warframe
Antitoxin
+% Toxin Resistance
9
warframe
Armored Acrobatics
+% Damage Resistance during Bullet Jump, -% Mobility
11
warframe
Armored Agility
+% sprint speed +% armor
9
warframe
Armored Evade
+% Damage Resistance while dodging, -% slide
9
warframe
Armored Recovery
+% Damage Resistance while Knocked Down, -% slide
7
warframe
Augur Accord
+% Shield Capacity
Set bonus /6: % Energy spent on abilities is converted to shields.
7
warframe
Augur Message
+% Ability Duration
Set bonus /6: % Energy spent on abilities is converted to shields.
7
warframe
Augur Reach
+% Ability Range
Set bonus /6: % Energy spent on abilities is converted to shields.
7
warframe
Augur Secrets
+% Ability Strength
Set bonus /6: % Energy spent on abilities is converted to shields.
7
warframe
Aviator
Reducing damage while airborne by -%
9
warframe
Battering Maneuver
+% to Bullet Jump +% Aim Glide and Wall Latch, +% Impact on Bullet Jump
16
warframe
Blind Rage
+% Ability Strength -% Ability Efficiency
7
aura
Brief Respite
Casting an ability grants shields equal to +% of the energy spent, while Overshields are inactive.
5
warframe
Calculated Spring
-% to Bullet Jump +% health + armor
9
warframe
Carnis Carapace
+% Armor. +% Health.
Set bonus /3: Killing an enemy with a Heavy Attack grants % Evasion and immunity to Status Effects for s
9
excalibur
Chromatic Blade
Exalted Blade Augment: Exalted Blade's damage type changes depending on energy color and status chance is increased by %.
9
warframe
Coaction Drift
+% aura strength +% aura effectiveness
7
aura
Combat Discipline
Lose Health on kill Allies gain Health on kill
13
warframe
Constitution
+% Faster Knockdown Recovery +% Ability Duration
9
warframe
Continuity
+% Ability Duration
7
aura
Corrosive Projection
Enemy armor reduced -% armor
9
warframe
Cunning Drift
+% Slide -% Friction +% Ability Range
7
aura
Dead Eye
Sniper Rifle damage increased +% damage
9
warframe
Diamond Skin
+% Radiation Damage Resistance
7
aura
EMP Aura
Corpus enemies have reduced accuracy. -% Hit Chance
7
aura
Empowered Blades
Charge attacks get +% Status Chance and Status Damage, but drain shields per hit.
9
warframe
Endurance Drift
+% Energy max +% Parkour Velocity
7
aura
Enemy Radar
+ enemy radar
9
warframe
Enemy Sense
+ enemy radar
15
warframe
Energy Conversion
Energy orbs grant % more Ability Strength to your next cast.
7
aura
Energy Siphon
Warframe energy regenerates + POWER RATE
5
warframe
Enguard
Immune to Knockdown for +s after being knocked down.
14
warframe
Equilibrium
Health pickups gain additional Energy. Energy pickups gain additional Health.
9
warframe
Fast Deflection
+% SHIELD RECHARGE
13
warframe
Final Act
At low health, +% Ability Efficiency and +% Ability Range for 4 seconds.
12
warframe
Firewalker
+% to Bullet Jump +% Aim Glide and Wall Latch, +% heat on Bullet Jump
9
warframe
Flame Repellent
+% Heat Resistance
11
warframe
Fleeting Expertise
+% Ability Efficiency -% Ability Duration
9
warframe
Flow
+% Energy max
15
warframe
Follow Through
Respawn with + Energy.
9
warframe
Fortitude
+% Chance to Resist Knockdown +% SHIELD RECHARGE
9
excalibur
Furious Javelin
Radial Javelin Augment - Each enemy hit will increase Excalibur's melee damage by % for seconds.
7
warframe
Gale Kick
+% of Melee Damage converted to Impact Damage on Jump Kick, knocking down nearby enemies on kill.
9
warframe
Gladiator Aegis
+% Armor
Set bonus /6: % Critical Chance stacks with Combo Multiplier
9
warframe
Gladiator Finesse
Drains Energy to stop lethal damage with +% efficiency.
Set bonus /6: % Critical Chance stacks with Combo Multiplier
9
warframe
Gladiator Resolve
+% Health
Set bonus /6: % Critical Chance stacks with Combo Multiplier
7
aura
Growing Power
Status procs increase Ability Strength by % for s.
9
warframe
Handspring
Quicker recovery after being knocked down
13
warframe
Hastened Steps
Increases Sprint Speed by % but reduces Shield Capacity by -%
15
warframe
Health Conversion
Health orbs grant armor, stacking up to 3 times. Taking damage will consume a stack after 3s.
9
warframe
Heavy Impact
Create seismic shockwaves from heavy landings to knock foes off their feet.
13
warframe
Heightened Reflexes
Quicken casting speed by +% but reduces Ability Efficiency by -%
11
warframe
Hunter Adrenaline
Convert +% of Damage on Health to Energy
Set bonus /6: Companions deal % Extra Damage against enemies affected by Slash
12
warframe
Ice Spring
+% to Bullet Jump +% Aim Glide and Wall Latch, +% cold damage on Bullet Jump
7
aura
Infested Impedance
Reduces speed of Infested enemies -% SPEED
9
warframe
Insulation
+% Ice Resistance
11
warframe
Intensify
+% Ability Strength
9
warframe
Jugulus Carapace
+% Armor. +% Health.
Set bonus /3: Slam attacks manifest Tendrils to lash enemies within m dealing Puncture Damage. Cooldown: s
7
warframe
Kavat's Grace
Resist Hard Landings from falling at speeds of up to m/s.
12
warframe
Lightning Dash
+% to Bullet Jump +% Aim Glide and Wall Latch, +% eletric damage on Bullet Jump
9
warframe
Lightning Rod
+% Electric Resistance
7
aura
Loot Detector
Mini-map shows loot crates + loot radar
5
warframe
Low Current Leap
+% to Mobility -% power max
11
warframe
Maglev
+% slide -% friction
13
warframe
Master Thief
+% chance to unlock locked lockers
7
aura
Mecha Empowered
+% Extra Damage against a Marked Enemy
Set bonus /4: Mark an enemy every s for s. Kill them to apply their Status Effects to all enemies within m.
9
warframe
Mecha Pulse
Killing a Marked Enemy grants +% Armor for s for each enemy within m.
Set bonus /4: Mark an enemy every s for s. Kill them to apply their Status Effects to all enemies within m.
7
aura
Melee Guidance
Reduce Combo Duration for self by s Increase Combo Duration for allies by s
5
warframe
Mobilize
+% to Bullet Jump +% Aim Glide and Wall Latch
7
warframe
Motus Signal
Increase Double Jump strength by +%
Set bonus /3: +% chance to become immune to Knockdown effect while airborne.
16
warframe
Narrow Minded
+% Ability Duration -% Ability Range
9
warframe
Natural Talent
Improves casting speed on Warframes abilities if applicable. +% casting speed
7
warframe
Overcharge Detectors
Exposes enemies within + meters, who are at their maximum energy capacity.
15
warframe
Overcharged
Up to 25 respawn energy converted at % to overshields.
11
warframe
Overextended
+% Ability Range -% Ability Strength
9
warframe
Pain Threshold
+% Faster Stagger Recovery
7
warframe
Patagium
+% Aim Glide and Wall Latch
7
aura
Physique
Maximum health increased +% health
9
warframe
Piercing Step
+% to Bullet Jump +% Aim Glide and Wall Latch, +% puncture damage on Bullet Jump
7
aura
Pistol Amp
Pistol damage increased. +% Damage
7
aura
Pistol Scavenger
Increased Pistol Ammo recovery +% ammo pickup
9
aura
Power Donation
-% Ability Strength +% Ability Strength of Squadmates
9
warframe
Power Drift
+% Ability Strength +% Chance to Resist Knockdown
12
warframe
Preparation
+% Maximum Energy is filled on Spawn
14
warframe
Primed Continuity
+% Ability Duration
14
warframe
Primed Flow
+% Energy max
16
warframe
Primed Sure Footed
+% Chance to Resist Knockdown
16
warframe
Primed Vigor
+% shield capacity +% health
7
warframe
Proton Pulse
Wall Dashing grants +% Bullet Jump Speed.
Set bonus /3: During a Wall Latch gain +% Damage Reduction
14
warframe
Provoked
+% damage during bleedout
9
excalibur
Purging Slash
Slash Dash Augment: Allies in the path of the Slash Dash ability have debuffs removed and % Shields restored.
9
warframe
Quick Charge
-% shield recharge delay
15
warframe
Quick Thinking
Drains Energy to stop lethal damage with +% efficiency.
9
excalibur
Radiant Finish
Radial Blind Augment - Blinded enemies take % more finisher damage.
9
warframe
Rage
Convert +% of Damage on Health to Energy
11
warframe
Rapid Resilience
-% status duration on self
14
warframe
Redirection
+% shield capacity
7
warframe
Reflection
+% chance to Stagger on Block
+% chance to Stun on Block
14
warframe
Reflex Guard
+% Combo Count Chance while Blocking
7
aura
Rejuvenation
Team health regenerates + heal rate
9
warframe
Rending Turn
+% to Bullet Jump +% Aim Glide and Wall Latch, +% Slash Damage on Bullet Jump
9
warframe
Retribution
+% Chance to do electrical damage when shield struck by melee enemies. + Electricity
7
aura
Rifle Amp
Rifle damage increased +% DAMAGE
7
aura
Rifle Scavenger
Increased Rifle Ammo recovery +% ammo pickup
15
warframe
Rime Vault
Ice FX on Bullet Jump
5
warframe
Rising Skill
+% to Bullet Jump -% shield capacity -% armor
12
warframe
Rolling Guard
On Dodge: Become invulnerable for s and remove all Status Effects. s cooldown.
11
warframe
Rush
+% SPRINT SPEED
9
warframe
Saxum Carapace
+% Armor. +% Health.
Set bonus /3: Lifted enemies explode on death, dealing % Enemy Max Health as Impact Damage in a m radius
15
warframe
Searing Leap
Fire FX on Bullet Jump
7
aura
Shepherd
Increases Companion Health and Armour. + Health + Armor
7
aura
Shield Disruption
Enemy shields reduced -% shield capacity
7
warframe
Shock Absorbers
+% Physical Damage Resistance
7
aura
Shotgun Amp
Shotgun damage increased. + Damage
7
aura
Shotgun Scavenger
Increased Shotgun Ammo recovery +% ammo pickup
9
excalibur
Signal Flare
Enemies blinded by radial blind are marked on the minimap for seconds.
7
aura
Sniper Scavenger
Increased Sniper Ammo recovery +% AMMO PICKUP
9
warframe
Speed Drift
+% sprint speed +% casting speed
7
aura
Speed Holster
Increases weapon holstering and unholstering speed +% holster rate
7
aura
Sprint Boost
Sprint speed increased +% sprint speed
7
aura
Stand United
+% armor
9
warframe
Stealth Drift
+ enemy radar +% aim glide/latch time
9
aura
Steel Charge
Melee weapon damage increased +% MELEE DAMAGE
14
warframe
Steel Fiber
+% ARMOR
5
warframe
Strain Consume
Dead maggots within 5m are consumed, restoring % Missing Health.
Set bonus /4: Grows up to Cysts over that erupt every 25s to spawn a maggot.
9
warframe
Streamline
+% Ability Efficiency
7
warframe
Streamlined Form
+% Holster Rate +% Slide -% Friction
9
warframe
Stretch
+% Ability Range
9
warframe
Sure Footed
+% Chance to Resist Knockdown
9
excalibur
Surging Dash
Slash Dash Augment - Each enemy hit during Slash Dash further increases your melee counter by .
15
warframe
Surplus Diverters
Gain + energy upon replenishing shields after they have been deactivated.
7
aura
Swift Momentum
+% Melee Charge Attack Speed +s Combo Duration
7
warframe
Synth Reflex
+% Holster Speed
Set bonus /4: Holstering Primary and Secondary weapons reload % of Magazine/s.
13
warframe
Tactical Retreat
At low health, +% Mobility for 4 seconds
5
warframe
Tek Collateral
+% Critical Damage when inside the Marked Zone.
Set bonus /4: Mark a m zone every s that inflicts Damage/s to enemies.
5
warframe
Tempered Bound
-% to Bullet Jump +% shield capacity + armor
7
warframe
Thief's Wit
Highlits mods through the environment as well as the minimap + LOOT RADAR
12
warframe
Toxic Flight
+% to Bullet Jump +% Aim Glide and Wall Latch, +% toxin damage on Bullet Jump
16
warframe
Transient Fortitude
+% Ability Strength -% Ability Duration
16
warframe
Umbral Fiber
+% Armor +% Tau Resist
Set bonus: Enhance mods in this set (Level )
16
warframe
Umbral Intensify
+% Ability Strength +% Tau Resist
Set bonus: Enhance mods in this set (Level )
16
warframe
Umbral Vitality
+% Health +% Tau Resist
Set bonus: Enhance mods in this set (Level )
7
warframe
Undying Will
+% bleedout reduction
15
warframe
Venomous Rise
Poison FX on Bullet Jump
9
warframe
Vigilante Pursuit
+ Enemy Radar
Set bonus /6: % chance to enhance Critical Hits from Primary weapons
9
warframe
Vigilante Vigor
+% Shield Recharge
Set bonus /6: % chance to enhance Critical Hits from Primary weapon
11
warframe
Vigor
+% shield capacity +% health
12
warframe
Vigorous Swap
On Equip: +% Damage for 3s +% Holster Speed
13
warframe
Vital Systems Bypass
+/s Health Regen, but increase Shield Recharge Delay by +%
12
warframe
Vitality
+% HEALTH
15
warframe
Voltaic Lance
Electrical FX on Bullet Jump
9
warframe
Warm Coat
Increase Shield Resistant to Ice Levels by +%
Not enough points for this build
This mod is not compatible with